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Faster way to import multiple Skin Packs
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7
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3832
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June 2, 2021
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Change duplicate sym axis
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2
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945
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May 31, 2021
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Controlling Blendshape translation xyz seperatly
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5
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1069
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May 26, 2021
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Maya Optimize Scene Size
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2
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1693
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May 19, 2021
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Export Skin Maya2022
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1
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865
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May 17, 2021
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Is mgear_rollSplineKine Node like traditional ribbon?
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2
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1494
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May 15, 2021
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Gimmick Joints vs Blendshapes
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7
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2668
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May 11, 2021
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How to learn rigging using this library?
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1
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740
|
May 8, 2021
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How do you make blend shape correctives with mGear and without Shapes?
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2
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1100
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May 5, 2021
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Fix weighting issues
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2
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744
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April 30, 2021
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Change axes orientation after rig creation?
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2
|
695
|
April 29, 2021
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Clothing Rig/Sim (for crowds)
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1
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1564
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April 26, 2021
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Data centric face setup workflows
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20
|
6072
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April 15, 2021
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Keeping Transform axis on rig generation
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5
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1617
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April 9, 2021
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Old and new version mGear viewport menu ik/fk match
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3
|
838
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April 7, 2021
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Attach locators to Nurbs surface patch
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2
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1985
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April 5, 2021
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UE Mannequin rig
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4
|
2387
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March 29, 2021
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Set driven keys setup, export import setup
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8
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2049
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March 23, 2021
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Center pivot on rig Control?
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0
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582
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March 19, 2021
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Chest area scaling (breathe control)
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0
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904
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March 1, 2021
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How to restore broken local pivot?
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2
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3463
|
February 26, 2021
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Hair rigging with springs
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0
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1056
|
February 2, 2021
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Selection mask toggle
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5
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2178
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January 29, 2021
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Add a chain of bones from the Spine ( doesn't follow)
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2
|
1262
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January 22, 2021
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Four Arms Biped
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4
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1786
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January 17, 2021
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Texture's on Rigs
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0
|
584
|
January 15, 2021
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NXT - Node Execution Tree
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3
|
1632
|
January 11, 2021
|
|
Quadruped Tutorial
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2
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2970
|
December 17, 2020
|
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Lip sealing / zipper approach
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|
1
|
994
|
December 4, 2020
|
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XSI Set reference poses in Maya?
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2
|
1122
|
November 30, 2020
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