Facial Rigger question
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2
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730
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November 5, 2022
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Reset bind pose Quad synoptic
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2
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2199
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November 5, 2022
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Guide root / import skin not working
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1
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674
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November 5, 2022
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[solved] Mgear menu missing
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0
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920
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October 31, 2022
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Can't find 'fk neck' in shifter
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2
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414
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October 27, 2022
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arm_2jnt_freeTangents_01 - right-side IK ctl orient issue
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1
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468
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October 27, 2022
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Mirroring RBF setup for supporting gimmick joints
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4
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750
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October 26, 2022
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EPIC_mannequin_leg calf joint flip past 90 degree rotate
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1
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793
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October 25, 2022
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Maya Z-up and Leg_3jnt_01 issue
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5
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680
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October 24, 2022
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Mgear Right click crash
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4
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810
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October 23, 2022
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Selection of control curves only works at control point
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3
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587
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October 20, 2022
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Post build data collector
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1
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671
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October 19, 2022
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SDK Export Aborted
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2
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748
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October 2, 2022
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How do i get rid of the transform1 group when i build a chain_stack_01 component?
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0
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387
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September 29, 2022
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EPIC_leg_01 twist/flip problem
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34
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5775
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September 29, 2022
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Spline IK/FK different skinning
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7
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997
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September 21, 2022
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Squash Component Vs IK or FK Spine doing strange things
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9
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1797
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September 20, 2022
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Leg_3jnt_01 HELP
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5
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1311
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September 20, 2022
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Creating Custom Groups and Game Export
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7
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1334
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September 20, 2022
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First FK Control for Spine_01_ik
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1
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491
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September 19, 2022
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IK Knee/Elbow Lock Help
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3
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893
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September 14, 2022
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Install help for mGear 3.7.11 (Maya 2022)
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4
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2893
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September 13, 2022
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Eye Rigger 2.0 - having trouble setting up flat eyes
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1
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1024
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September 12, 2022
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EPIC mannequin template doesn't create neck bones when built
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2
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945
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September 8, 2022
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Can one control pole vector control placement if the joint bend is not possible?
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1
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478
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September 8, 2022
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Arm Mid controller jiggle during animation
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8
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805
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September 7, 2022
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Is there an equivalent to 'spine_FK_01' component for EPIC mannequin?
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0
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536
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September 7, 2022
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Unable to add mouth and eye controls to Epic Mannequin template
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1
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500
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September 6, 2022
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Rotation isolation on FK component
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5
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1825
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August 31, 2022
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Spine UI controls appeared under world UI control
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2
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449
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August 31, 2022
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