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Wrist rotation problems
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7
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1324
|
June 6, 2023
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SHAPES data export command
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1
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442
|
June 5, 2023
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Is mgear suitable for rigging a robot ant?
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3
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771
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June 4, 2023
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Inconsistent joint orient when mirrored
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0
|
590
|
June 3, 2023
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Facial Rig, Eyebrows Maya 2022
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0
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901
|
June 2, 2023
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Animation Layer merge Problem
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0
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510
|
May 30, 2023
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Squash not fully supports dual quaternion
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1
|
698
|
May 30, 2023
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Publish a mgear Rig with permissions?
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0
|
653
|
May 27, 2023
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What is the "Lock ori" attribute for or is it bugged?
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0
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395
|
May 24, 2023
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Brows Rigger not working
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3
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829
|
May 24, 2023
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The Fk mode rotates the controller in one axial direction but the joint will have two axial values1
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1
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566
|
May 24, 2023
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QT Designer - add custom controller to Reset bind Pose
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2
|
1028
|
May 17, 2023
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Compiling Pyqt ui on maya 2022
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1
|
1425
|
June 25, 2022
|
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Control_01 not building joints
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1
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939
|
May 12, 2023
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Multi level skinning
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8
|
2975
|
May 10, 2023
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How to get list of animation contolers
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0
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393
|
May 10, 2023
|
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EPIC Mannequin slight translation when building
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5
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1130
|
May 10, 2023
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Orienting the the arm when building in a tpose
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0
|
637
|
May 9, 2023
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Custom components questions - accessing guide elements from building stage
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0
|
434
|
May 9, 2023
|
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Prebuild Duplicate Sym script
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6
|
683
|
May 8, 2023
|
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Disconnecting rig from skeleton for export
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0
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613
|
May 5, 2023
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Problem retargeting with HIK and Mgear mocap tools
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2
|
928
|
May 5, 2023
|
|
Mgear 4.0 Python Documentation
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1
|
1334
|
May 4, 2023
|
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Advanced skeleton - Slider joints
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2
|
937
|
May 4, 2023
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Can I control IK preferred angle before build?
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0
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531
|
May 3, 2023
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controlBuffer have no shapes
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|
30
|
4147
|
May 3, 2023
|
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Unable to mirror IK hand rotation on EPIC_arm component
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2
|
981
|
May 3, 2023
|
|
Fat Marine, mGear Maya Rig
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2
|
1486
|
May 2, 2023
|
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Define chain aim axis
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3
|
1207
|
May 2, 2023
|
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How to setup a head aim ctrl?
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6
|
1335
|
April 28, 2023
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