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Sdk_control_01 component and UI bug
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0
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1484
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June 15, 2020
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SDK Manager Rotation Issue
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0
|
807
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June 13, 2020
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arm_C0_fk0_ctl-Rotation has values
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4
|
1649
|
June 12, 2020
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Rig Data Serialization / Data Centric Rigging
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5
|
1903
|
June 12, 2020
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Export Guides broken in v3.6.0?
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4
|
1080
|
June 12, 2020
|
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Eye rig orientation
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4
|
1140
|
June 11, 2020
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Leg_3jnt_01: Unwanted stretchiness
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1
|
789
|
June 10, 2020
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How to create a mirror and flip buttons in the new anim picker?
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3
|
2630
|
June 9, 2020
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Transfer Blendshape
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4
|
5548
|
June 9, 2020
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3 joint quadruped Maya crash at build property
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4
|
842
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June 9, 2020
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Nose / Cheek controls
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2
|
1029
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June 6, 2020
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IK arm not functioning properly
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4
|
1430
|
June 5, 2020
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Eye_rigger or pymel issue 2020
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5
|
1223
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June 5, 2020
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Rigging a sidebag - affected by body AND secondary controls
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3
|
2841
|
June 4, 2020
|
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Adding Joints to biped template?
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7
|
2530
|
June 4, 2020
|
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Issue with Windows mGear plug-ins
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9
|
1045
|
June 1, 2020
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mGear rig without external plugins
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12
|
3436
|
May 31, 2020
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Export animation with mGear rig from Maya to 3DSMax
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6
|
1678
|
May 30, 2020
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Leg_3jnt_01 - rotation 360 when blending with "leg_fullIK" attribute
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5
|
1673
|
May 29, 2020
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To find bond connected to a blendshape
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0
|
524
|
May 29, 2020
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Anim Picker - Code auto executed at startup
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4
|
2039
|
May 29, 2020
|
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Misssing mGear menu
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4
|
1403
|
May 27, 2020
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mGear 3.6 available! :)
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2
|
4494
|
May 26, 2020
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Non straight leg approach
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2
|
2030
|
May 25, 2020
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Brow & Eye Rigger
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|
0
|
855
|
May 25, 2020
|
|
Eye Topo for mGear
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|
3
|
740
|
May 25, 2020
|
|
Exporting helper/blended joints
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|
1
|
1009
|
May 25, 2020
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|
Lips_Rigger doesn't recognises Vertex
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1
|
761
|
May 24, 2020
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|
Maya's Malware security patch from Autodesk
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1
|
1771
|
May 21, 2020
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SDK controls lose mirroring
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|
3
|
1779
|
May 19, 2020
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