How to rig a Metahuman skeleton while preserving it's existing rotations?
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1
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222
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February 12, 2025
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HIK Mapper "Sub IK Active" keeps deactivating
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1
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165
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February 9, 2025
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Project The Witch - Teaser Trailer
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2
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208
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February 7, 2025
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Adding blenshape to curve
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2
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193
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February 3, 2025
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Metahuman issue with thigh correctives
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5
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254
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January 30, 2025
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Can I create my own components?
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2
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264
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January 29, 2025
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mGear in Maya 2025
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13
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4829
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January 28, 2025
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(JOB) Rigging a Mascot Character
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2
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430
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January 24, 2025
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mGear Demo Reel - Open Call
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0
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291
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January 23, 2025
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Automation the process of parent the Geo_grp to the Set-up Component!
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3
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178
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January 22, 2025
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Ankle Orientation issues with Epic Leg
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5
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211
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January 17, 2025
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Chain_net_01 joint positioning on guides
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8
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467
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January 16, 2025
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Picker and control association list
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6
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173
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January 15, 2025
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Range Switch breaks with a namespace?
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11
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238
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January 15, 2025
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Lips rigger - joints issue
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3
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297
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January 10, 2025
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Quadriped Template eyeslook_C0_ctl appears to be broken
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1
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140
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January 10, 2025
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Joint Orientation Issue
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2
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199
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January 9, 2025
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Running MGear on Multiple Mayas
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1
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273
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January 7, 2025
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HumanIK Batch Bake Tool Bug
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2
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501
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January 7, 2025
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Space Switch using script
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3
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282
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January 5, 2025
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Mgear Rig controls not working
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4
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192
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January 4, 2025
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Custom Guide Classes with Dynamic Registration for mGear Components
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1
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184
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January 3, 2025
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Regarding the issue of missing joints after Build from Selection
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2
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160
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December 31, 2024
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Baking Mgear for renderfarm
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3
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1096
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December 28, 2024
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Build controllers using referenced joints as existing joints
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0
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141
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December 28, 2024
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Interview Web site of "Fitness Boxing feat HATSUNE MIKU Exercise with Miku"
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1
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282
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December 24, 2024
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Lips Rigger: Joints offset when moving spine controllers
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3
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311
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December 23, 2024
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Could Someone Give me Advice for Custom Rigging Modules in mGear?
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2
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330
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December 20, 2024
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Lips rigger - corner ctls orientation issue
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7
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388
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December 18, 2024
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Sdk_io export issue
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11
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1286
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December 18, 2024
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