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Smoothed rigged mesh, for Unreal Engine Exports
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2
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2636
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April 27, 2023
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How To Prevent Shear On Joints
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15
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2779
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April 27, 2023
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IK Reference Array behaviour
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4
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1710
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April 25, 2023
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Post script to hide ctl shapes visibility
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6
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1059
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April 20, 2023
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isolateSelect shows up after every Maya action
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1
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764
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April 20, 2023
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Head control translating instead of just rotating with neck in IK
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1
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577
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April 20, 2023
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EPIC_Arm_01 questions
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0
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460
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April 20, 2023
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The best way to put UIs to follow legs/arms?
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2
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898
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April 18, 2023
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FBX Export / Game Tools
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34
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12530
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April 17, 2023
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Anim Picker Hides selected controls when minimized
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2
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553
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April 14, 2023
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Guide export error
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19
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1902
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April 14, 2023
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MetaHuman scalable rig
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2
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1180
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April 13, 2023
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Problem with the nomenclature mirroring Epic arm guide
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2
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511
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April 13, 2023
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intMatrix Causing Flipping on Chains
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4
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986
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April 12, 2023
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How do I regenerate a controller
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11
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1243
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April 10, 2023
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Bake Spring Nodes Help 'Object 0 not found'
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4
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865
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April 10, 2023
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Creating guides by script
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1
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825
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April 7, 2023
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Dynamics subframes export
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3
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471
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April 7, 2023
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Chain_IK with Squash and Stretch like Spine_IK?
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0
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563
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April 6, 2023
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How to not have controller auto hide and auto unhide when scrubbing timeline?
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1
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668
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April 5, 2023
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unable to download mgear on mac
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1
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457
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April 5, 2023
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Brows setup issue during building
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0
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426
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April 3, 2023
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Neck joint in EPIC's templates
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2
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818
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April 3, 2023
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Naming Conventions and combining guide templates
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1
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599
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April 3, 2023
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Blendshape vs Morph Deformer
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5
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2231
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April 2, 2023
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EPIC_Spine module and the EPIC_Arm module joint orient issues
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13
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2364
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March 31, 2023
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Anything to pay attention when using the Pose Editor?
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15
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3284
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March 31, 2023
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Issue: Dyblicate Sym. And Custom Joints Names
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2
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769
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March 30, 2023
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Backwards compatibility 2023 -> 2020
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5
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2234
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March 30, 2023
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Parenting a Control_01 to Components created by Neck_01
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3
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801
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March 30, 2023
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