[SOLVED] Export skin error with mGear4.0.3 in Maya 2022
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9
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3188
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January 25, 2024
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Facial Data-Centric Rigging ( Eye Brows )
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1
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930
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January 24, 2024
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Adding Space Switch
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3
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839
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January 24, 2024
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Weight driver conflict
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7
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1200
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January 23, 2024
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Spine Animation Transfer from FK to IK
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1
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401
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January 22, 2024
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Quadruped back leg - .leg_boneCLenMult
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2
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600
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January 20, 2024
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Unable to build from guide template file
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2
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511
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January 20, 2024
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Plebes and CC4 skeletons
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0
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390
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January 18, 2024
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Animpicker relative path?
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12
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1775
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January 18, 2024
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Joint position for rig build
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4
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744
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January 15, 2024
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Guides don't build properly
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2
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554
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January 13, 2024
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リグビルド時のジョイント位置について Joint position for rig build
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0
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797
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January 12, 2024
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Component base directory not found for chain_FK
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0
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403
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January 12, 2024
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Control01 naming description problem
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4
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648
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January 12, 2024
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Mgear need joint as IK reference, not only guide object
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0
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289
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January 12, 2024
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Frequent random crashes in 2024.2 when trying to work on animated mGear rig from 2020
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6
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1720
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January 12, 2024
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Naming as "Capitalization"
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3
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715
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January 11, 2024
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Replace a mgear node with another
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3
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601
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January 11, 2024
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Fbx export blendshapes
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3
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721
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January 11, 2024
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TypeError: keyPressEvent() on Joint Names window
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0
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326
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January 10, 2024
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EPIC_leg_02 bugs
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0
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391
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January 3, 2024
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New EPIC components doesn't supports FK T Pose feature
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0
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362
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January 3, 2024
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Lips Rigger problems
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1
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1011
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January 6, 2024
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Leg stretch issue
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2
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311
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January 6, 2024
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Building a control rig using a pre-exisiting skeleton?
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1
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1509
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January 5, 2024
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Eye Rigger / jnt Vis attribute hides the eye controls
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2
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349
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January 5, 2024
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Mgear componenet collapse at origin
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14
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1775
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January 4, 2024
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Naming issue in 4.1.0
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8
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768
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January 3, 2024
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Mgear 4.2.1 wont import guides from 4.0.9
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5
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739
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December 31, 2023
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Organizing all the skin joints in sets as the controls
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5
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498
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December 27, 2023
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