Tip: When copying skinning make sure to change skinCluster skinning method!
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|
3
|
1184
|
May 8, 2020
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Spines not lining up
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3
|
627
|
April 29, 2020
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Scripting RBF weightDriver
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3
|
2013
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April 14, 2020
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Finger IK space switch
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|
2
|
1019
|
March 30, 2020
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Set playback visibility
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|
1
|
938
|
March 25, 2020
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mGear newbie presentation
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3
|
857
|
March 5, 2020
|
Non standard quadrupeds?
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1
|
945
|
February 28, 2020
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Attaching eyelids to face?
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3
|
970
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February 24, 2020
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Less eyelid joints?
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3
|
711
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February 24, 2020
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Setting the foot rig for a hiking boot
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3
|
1057
|
February 21, 2020
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Softimage gear_mc to Maya Mgear anim transfer
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|
2
|
1051
|
February 20, 2020
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Looking for modular pipeline environment
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|
2
|
1985
|
February 15, 2020
|
Weight painting With gear Rig
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|
8
|
2988
|
January 30, 2020
|
Transformers rigging
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|
6
|
1700
|
January 29, 2020
|
The peanuts face rig - your approach
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|
5
|
3037
|
January 29, 2020
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Offset Parent Matrix 2020
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|
2
|
2554
|
January 28, 2020
|
Scaling in one axis
|
|
2
|
755
|
January 10, 2020
|
Driving a channel with a differently named channel and storing for the build
|
|
5
|
1349
|
December 20, 2019
|
Caterpillar rig
|
|
8
|
2538
|
December 15, 2019
|
Advanced Cartoon Facial Rig Workshop
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|
4
|
1422
|
December 10, 2019
|
Grim IK vs ToolChef's Soft Ik
|
|
2
|
1405
|
December 10, 2019
|
Create and edit guides with pymel
|
|
4
|
1712
|
December 8, 2019
|
Bendy functionality for fingers?
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|
3
|
988
|
December 6, 2019
|
Corrective blendshapes or pose space deformation?
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|
5
|
7218
|
November 19, 2019
|
mGear rig work without mGear installed?
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|
6
|
2158
|
November 13, 2019
|
Add one single joint using the components
|
|
10
|
2744
|
October 10, 2019
|
Temporarily turning off custom pick-walking
|
|
3
|
1664
|
October 10, 2019
|
Using Pre-existing Skeleton + Modified A-Pose?
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|
3
|
1342
|
October 1, 2019
|
Script print list of selections
|
|
11
|
1048
|
September 11, 2019
|
Rig over exisiting skeleton
|
|
2
|
1771
|
August 27, 2019
|